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Fix of Infinity handling
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@ -47540,7 +47540,7 @@ static const JSCFunctionListEntry js_global_funcs[] = {
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JS_CFUNC_MAGIC_DEF("encodeURIComponent", 1, js_global_encodeURI, 1 ),
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JS_CFUNC_MAGIC_DEF("encodeURIComponent", 1, js_global_encodeURI, 1 ),
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JS_CFUNC_DEF("escape", 1, js_global_escape ),
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JS_CFUNC_DEF("escape", 1, js_global_escape ),
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JS_CFUNC_DEF("unescape", 1, js_global_unescape ),
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JS_CFUNC_DEF("unescape", 1, js_global_unescape ),
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JS_PROP_DOUBLE_DEF("Infinity", 1.0 / 0.0, 0 ),
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JS_PROP_DOUBLE_DEF("Infinity", INFINITY, 0 ),
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JS_PROP_DOUBLE_DEF("NaN", NAN, 0 ),
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JS_PROP_DOUBLE_DEF("NaN", NAN, 0 ),
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JS_PROP_UNDEFINED_DEF("undefined", 0 ),
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JS_PROP_UNDEFINED_DEF("undefined", 0 ),
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22
quickjs.h
22
quickjs.h
@ -132,16 +132,24 @@ typedef struct JSRefCountHeader {
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#define JS_MKVAL(tag, val) (((uint64_t)(0xF & tag) << 48) | (uint32_t)(val))
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#define JS_MKVAL(tag, val) (((uint64_t)(0xF & tag) << 48) | (uint32_t)(val))
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#define JS_MKPTR(tag, ptr) (((uint64_t)(0xF & tag) << 48) | ((uint64_t)(ptr) & 0x0000FFFFFFFFFFFFull))
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#define JS_MKPTR(tag, ptr) (((uint64_t)(0xF & tag) << 48) | ((uint64_t)(ptr) & 0x0000FFFFFFFFFFFFull))
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#define JS_NAN JS_MKVAL(JS_TAG_FLOAT64,1)
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#define JS_NAN JS_MKVAL(JS_TAG_FLOAT64,0)
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#define JS_INFINITY_NEGATIVE JS_MKVAL(JS_TAG_FLOAT64,1)
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#define JS_INFINITY_POSITIVE JS_MKVAL(JS_TAG_FLOAT64,2)
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static inline double JS_VALUE_GET_FLOAT64(JSValue v)
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static inline double JS_VALUE_GET_FLOAT64(JSValue v)
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{
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{
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if (v > 0xFFFFFFFFFFFFFull) {
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union { JSValue v; double d; } u;
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union { JSValue v; double d; } u;
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if (v == JS_NAN)
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return JS_FLOAT64_NAN;
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u.v = ~v;
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u.v = ~v;
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return u.d;
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return u.d;
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}
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}
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else if (v == JS_NAN)
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return JS_FLOAT64_NAN;
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else if (v == JS_INFINITY_POSITIVE)
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return INFINITY;
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else
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return -INFINITY;
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}
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static inline JSValue __JS_NewFloat64(JSContext *ctx, double d)
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static inline JSValue __JS_NewFloat64(JSContext *ctx, double d)
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{
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{
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@ -149,8 +157,14 @@ typedef struct JSRefCountHeader {
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JSValue v;
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JSValue v;
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u.d = d;
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u.d = d;
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/* normalize NaN */
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/* normalize NaN */
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if (js_unlikely((u.u64 & 0x7ff0000000000000) == 0x7ff0000000000000))
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if (js_unlikely((u.u64 & 0x7ff0000000000000) == 0x7ff0000000000000)) {
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if( isnan(d))
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v = JS_NAN;
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v = JS_NAN;
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else if (d < 0.0)
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v = JS_INFINITY_NEGATIVE;
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else
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v = JS_INFINITY_POSITIVE;
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}
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else
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else
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v = ~u.u64;
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v = ~u.u64;
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return v;
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return v;
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