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Ensure that workers in fuzzers can create their own context
Inspired by qjs, a new helper method was added to create the JS context, that can be reused to create context in workers, too.
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@ -28,24 +28,35 @@ void reset_nbinterrupts() {
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nbinterrupts = 0;
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}
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JSContext *JS_NewCustomContext(JSRuntime *rt)
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{
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JSContext *ctx = JS_NewContext(rt);
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if (!ctx)
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return NULL;
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JS_AddIntrinsicBigFloat(ctx);
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JS_AddIntrinsicBigDecimal(ctx);
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JS_AddIntrinsicOperators(ctx);
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JS_EnableBignumExt(ctx, 1);
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js_init_module_std(ctx, "std");
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js_init_module_os(ctx, "os");
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return ctx;
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}
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void test_one_input_init(JSRuntime *rt, JSContext *ctx) {
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// 64 Mo
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JS_SetMemoryLimit(rt, 0x4000000);
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// 64 Kb
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JS_SetMaxStackSize(rt, 0x10000);
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JS_AddIntrinsicBigFloat(ctx);
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JS_AddIntrinsicBigDecimal(ctx);
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JS_AddIntrinsicOperators(ctx);
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JS_EnableBignumExt(ctx, 1);
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JS_SetModuleLoaderFunc(rt, NULL, js_module_loader, NULL);
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JS_SetInterruptHandler(JS_GetRuntime(ctx), interrupt_handler, NULL);
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js_std_set_worker_new_context_func(JS_NewCustomContext);
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js_std_add_helpers(ctx, 0, NULL);
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// Load os and std
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js_std_init_handlers(rt);
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js_init_module_std(ctx, "std");
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js_init_module_os(ctx, "os");
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const char *str = "import * as std from 'std';\n"
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"import * as os from 'os';\n"
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"globalThis.std = std;\n"
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@ -18,5 +18,6 @@
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static int nbinterrupts = 0;
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JSContext *JS_NewCustomContext(JSRuntime *rt);
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void reset_nbinterrupts();
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void test_one_input_init(JSRuntime *rt, JSContext *ctx);
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@ -27,7 +27,7 @@ int LLVMFuzzerTestOneInput(const uint8_t *data, size_t size) {
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return 0;
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JSRuntime *rt = JS_NewRuntime();
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JSContext *ctx = JS_NewContext(rt);
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JSContext *ctx = JS_NewCustomContext(rt);
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test_one_input_init(rt, ctx);
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uint8_t *null_terminated_data = malloc(size + 1);
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@ -26,7 +26,7 @@ int LLVMFuzzerTestOneInput(const uint8_t *data, size_t size) {
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return 0;
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JSRuntime *rt = JS_NewRuntime();
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JSContext *ctx = JS_NewContext(rt);
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JSContext *ctx = JS_NewCustomContext(rt);
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test_one_input_init(rt, ctx);
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uint8_t *null_terminated_data = malloc(size + 1);
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