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avoid potentially undefined behavior and make valgrind happy (bnoordhuis) (github issue #153)
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parent
3c2cfabfc7
commit
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26
quickjs.c
26
quickjs.c
@ -7905,47 +7905,45 @@ static JSValue JS_GetPropertyValue(JSContext *ctx, JSValueConst this_obj,
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if (likely(JS_VALUE_GET_TAG(this_obj) == JS_TAG_OBJECT &&
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JS_VALUE_GET_TAG(prop) == JS_TAG_INT)) {
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JSObject *p;
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uint32_t idx, len;
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uint32_t idx;
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/* fast path for array access */
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p = JS_VALUE_GET_OBJ(this_obj);
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idx = JS_VALUE_GET_INT(prop);
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/* Note: this code works even if 'p->u.array.count' is not
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initialized. There are two cases:
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- 'p' is an array-like object. 'p->u.array.count' is
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initialized so the slow_path is taken when the index is
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out of bounds.
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- 'p' is not an array-like object. 'p->u.array.count' has
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any value and potentially not initialized. In all the cases
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(idx >= len or idx < len) the slow path is taken as
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expected.
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*/
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len = (uint32_t)p->u.array.count;
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if (unlikely(idx >= len))
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goto slow_path;
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switch(p->class_id) {
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case JS_CLASS_ARRAY:
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case JS_CLASS_ARGUMENTS:
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if (unlikely(idx >= p->u.array.count)) goto slow_path;
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return JS_DupValue(ctx, p->u.array.u.values[idx]);
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case JS_CLASS_INT8_ARRAY:
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if (unlikely(idx >= p->u.array.count)) goto slow_path;
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return JS_NewInt32(ctx, p->u.array.u.int8_ptr[idx]);
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case JS_CLASS_UINT8C_ARRAY:
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case JS_CLASS_UINT8_ARRAY:
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if (unlikely(idx >= p->u.array.count)) goto slow_path;
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return JS_NewInt32(ctx, p->u.array.u.uint8_ptr[idx]);
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case JS_CLASS_INT16_ARRAY:
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if (unlikely(idx >= p->u.array.count)) goto slow_path;
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return JS_NewInt32(ctx, p->u.array.u.int16_ptr[idx]);
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case JS_CLASS_UINT16_ARRAY:
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if (unlikely(idx >= p->u.array.count)) goto slow_path;
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return JS_NewInt32(ctx, p->u.array.u.uint16_ptr[idx]);
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case JS_CLASS_INT32_ARRAY:
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if (unlikely(idx >= p->u.array.count)) goto slow_path;
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return JS_NewInt32(ctx, p->u.array.u.int32_ptr[idx]);
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case JS_CLASS_UINT32_ARRAY:
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if (unlikely(idx >= p->u.array.count)) goto slow_path;
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return JS_NewUint32(ctx, p->u.array.u.uint32_ptr[idx]);
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case JS_CLASS_BIG_INT64_ARRAY:
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if (unlikely(idx >= p->u.array.count)) goto slow_path;
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return JS_NewBigInt64(ctx, p->u.array.u.int64_ptr[idx]);
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case JS_CLASS_BIG_UINT64_ARRAY:
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if (unlikely(idx >= p->u.array.count)) goto slow_path;
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return JS_NewBigUint64(ctx, p->u.array.u.uint64_ptr[idx]);
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case JS_CLASS_FLOAT32_ARRAY:
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if (unlikely(idx >= p->u.array.count)) goto slow_path;
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return __JS_NewFloat64(ctx, p->u.array.u.float_ptr[idx]);
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case JS_CLASS_FLOAT64_ARRAY:
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if (unlikely(idx >= p->u.array.count)) goto slow_path;
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return __JS_NewFloat64(ctx, p->u.array.u.double_ptr[idx]);
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default:
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goto slow_path;
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