mirror of
https://github.com/bellard/quickjs.git
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208 lines
4.5 KiB
JavaScript
208 lines
4.5 KiB
JavaScript
"use strict";
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function assert(actual, expected, message) {
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if (arguments.length == 1)
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expected = true;
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if (actual === expected)
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return;
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if (actual !== null && expected !== null
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&& typeof actual == 'object' && typeof expected == 'object'
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&& actual.toString() === expected.toString())
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return;
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throw Error("assertion failed: got |" + actual + "|" +
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", expected |" + expected + "|" +
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(message ? " (" + message + ")" : ""));
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}
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/* operators overloading with Operators.create() */
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function test_operators_create() {
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class Vec2
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{
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constructor(x, y) {
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this.x = x;
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this.y = y;
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}
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static mul_scalar(p1, a) {
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var r = new Vec2();
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r.x = p1.x * a;
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r.y = p1.y * a;
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return r;
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}
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toString() {
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return "Vec2(" + this.x + "," + this.y + ")";
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}
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}
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Vec2.prototype[Symbol.operatorSet] = Operators.create(
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{
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"+"(p1, p2) {
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var r = new Vec2();
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r.x = p1.x + p2.x;
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r.y = p1.y + p2.y;
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return r;
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},
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"-"(p1, p2) {
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var r = new Vec2();
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r.x = p1.x - p2.x;
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r.y = p1.y - p2.y;
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return r;
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},
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"=="(a, b) {
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return a.x == b.x && a.y == b.y;
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},
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"<"(a, b) {
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var r;
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/* lexicographic order */
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if (a.x == b.x)
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r = (a.y < b.y);
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else
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r = (a.x < b.x);
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return r;
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},
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"++"(a) {
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var r = new Vec2();
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r.x = a.x + 1;
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r.y = a.y + 1;
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return r;
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}
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},
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{
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left: Number,
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"*"(a, b) {
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return Vec2.mul_scalar(b, a);
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}
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},
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{
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right: Number,
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"*"(a, b) {
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return Vec2.mul_scalar(a, b);
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}
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});
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var a = new Vec2(1, 2);
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var b = new Vec2(3, 4);
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var r;
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r = a * 2 + 3 * b;
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assert(r.x === 11 && r.y === 16);
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assert(a == a, true);
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assert(a == b, false);
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assert(a != a, false);
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assert(a < b, true);
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assert(a <= b, true);
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assert(b < a, false);
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assert(b <= a, false);
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assert(a <= a, true);
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assert(a >= a, true);
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a++;
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assert(a.x === 2 && a.y === 3);
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r = ++a;
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assert(a.x === 3 && a.y === 4);
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assert(r === a);
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}
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/* operators overloading thru inheritance */
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function test_operators()
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{
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var Vec2;
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function mul_scalar(p1, a) {
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var r = new Vec2();
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r.x = p1.x * a;
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r.y = p1.y * a;
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return r;
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}
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var vec2_ops = Operators({
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"+"(p1, p2) {
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var r = new Vec2();
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r.x = p1.x + p2.x;
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r.y = p1.y + p2.y;
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return r;
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},
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"-"(p1, p2) {
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var r = new Vec2();
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r.x = p1.x - p2.x;
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r.y = p1.y - p2.y;
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return r;
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},
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"=="(a, b) {
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return a.x == b.x && a.y == b.y;
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},
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"<"(a, b) {
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var r;
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/* lexicographic order */
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if (a.x == b.x)
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r = (a.y < b.y);
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else
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r = (a.x < b.x);
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return r;
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},
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"++"(a) {
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var r = new Vec2();
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r.x = a.x + 1;
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r.y = a.y + 1;
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return r;
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}
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},
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{
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left: Number,
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"*"(a, b) {
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return mul_scalar(b, a);
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}
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},
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{
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right: Number,
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"*"(a, b) {
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return mul_scalar(a, b);
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}
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});
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Vec2 = class Vec2 extends vec2_ops
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{
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constructor(x, y) {
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super();
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this.x = x;
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this.y = y;
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}
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toString() {
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return "Vec2(" + this.x + "," + this.y + ")";
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}
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}
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var a = new Vec2(1, 2);
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var b = new Vec2(3, 4);
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var r;
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r = a * 2 + 3 * b;
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assert(r.x === 11 && r.y === 16);
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assert(a == a, true);
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assert(a == b, false);
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assert(a != a, false);
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assert(a < b, true);
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assert(a <= b, true);
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assert(b < a, false);
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assert(b <= a, false);
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assert(a <= a, true);
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assert(a >= a, true);
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a++;
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assert(a.x === 2 && a.y === 3);
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r = ++a;
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assert(a.x === 3 && a.y === 4);
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assert(r === a);
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}
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function test_default_op()
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{
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assert(Object(1) + 2, 3);
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assert(Object(1) + true, 2);
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assert(-Object(1), -1);
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}
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test_operators_create();
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test_operators();
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test_default_op();
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